WeekOfAwesome – Entry 01

In a precedent article I said that I am part of the GameDev community. And not long ago a Gamejam was announced! I took this opportunity to ask Armand, a friend also fond of video game development, to join me on this trip. This jam will last an entire week, and the theme is :

Toys are alive!

David : Midnight GMT + 5… It’s 18h over there right?
Armand : It’s the other way around. And you also have to add another hour.
D. : Oh. So 6. Like 6 in the morning?
A. : Yes.
D. : …

Early morning, next day.

Computer : bip…twuuuuuh. Didum!
D.: And the theme is…
A. by mail : Hey! Did you see the theme?
D. : I did.
A. by mail : So, inspired?
D. : Just let me go to work, wake myself on the way, and I will send you by mail some ideas.

Evening, still the same day.

At the end of the day, we had the base concept done. We settled on a puzzle/strategy game. There are part of toys falling out of a flying factory in the sky and the player as to get those part to create toys. As soon as a toy is ready he go straight to the attack of the enemy base.

This is, at least, the base of the concept. There is some twists, like the possibility to create different toys by using different parts, or creating some kind of spell cards, etc…

There is still a lot of issue to answer first, but for now…Prototyping time!

A. : Assembled toys. Can we have Flying T-Rex with a bazooka?
D. : ..We’ll see what we can do about that.


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